Earlier this week Disney announced it is discontinuing Disney Infinity, which means the closure of its only gaming developing studios ‘Avalanche Software’, which housed approximately 300 employees.

Disney’s Chairman of Consumer Products & Interactive Media, Jimmy Pitaro gave a statement saying they’ve now transitioned “exclusively to a licensing model”. Reports claimed Disney had missed a mark in its annual revenue and earnings, leaving them at a significant drop in stocks during its trading period.

Disney CEO Bob Iger further explained why they thought to drop out of the game development business, saying: “We thought we had a really good opportunity to launch our own product in that space; the console space, but also the toys to life space. In fact, we did quite well with the first iteration and did OK with the second, but that business is a changing business and we did not have enough confidence in the business in terms of being stable enough to stay in it”.

Given Disney Infinity hadn’t performed well financially for Disney, the developers had scheduled numerous level packs from various Disney products & film. The final two packs set to be available in June are based on the films “Alice Through the Looking Glass”, and “Finding Dory”. In a recent article by Kotaku, stated that Avalanche Studios were also planning even more level packs along with taller figures. One of the level packs were to be inspired by the upcoming film Rogue One: A Star Wars Story, Plus the development of 12-inch figures and the announcement of Disney Infinity 4.0 in 2017.

I’m sure this must come as an utter shock to all the fans of Disney Infinity. I personally never played it, but having to witness a beloved series go away could be very heart-breaking. Disney has stated that they will pursue development of Disney games in the near future, however with other game companies.



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