Electronic Arts announced today the closing of one of its studios —Visceral Games. Known well for the Dead Space series, Battlefield Hardline and the upcoming Star Wars game being directed by Uncharted veteran Amy Henning. Executive Vice President Patrick Soderlund disclose that the game (Star Wars) which is set to be “a story-based linear adventure game” was tested heavily and they believed the game needed a change of direction.

The game will still retain its “stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life”. However, the overall design needs remodification for a “broader experience that allows for more variety and player agency”. Developed under the frostbite engine—famously known for running the Battlefield and Battlefront series—many central elements of the game will be reimagined for a much greater depth. Will it still retain its open-world design everyone fell in love with?—that’s still left up in the clouds (space in this case).

What we know now is that development is being taken over by another—not yet announced—EA studio, under new leadership at EA Vancouver. EA is also working on transferring many Visceral Games’ developers to other studios and projects. Unfortunately, the game was rumored to launch sometime in Spring 2018 or 2019—now with the closing of one of its studio, EA is “looking at a new timeframe” that’ll be announced down the line.

The only footage for the game was shown back in 2016 during E3, it was a trailer featuring what EA had plans for future Star Wars games, highlighting Battlefront, A Star Wars Galactic Heroes app game, and the Visceral Games’ Star Wars title was given a peek at. Check it out below:

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