Microsoft finally unveiled the specs for its upcoming updated new console—still codenamed—Project Scorpio. The company also released new details on how the hardware of this new console will improve performances of its predecessor, the Xbox 360 and the current Xbox One.
According to both Digital Foundry and Eurogamer, Scorpio will run all Xbox One games with an even better performance—it’ll likely introduce a Scorpio/4K enhanced patch similar to what Sony did when the PS4 Pro was released. The company reveals that the console would support a complete backward compatibility, allowing for games to run with the full power of the Scorpio. This means we’ll be seeing games run at a more stable frame rate, no screen tearing, maximum resolution, crisp textures, and faster load times.
Here’s a complete rundown of what’s build into Scorpio’s hardware, also check out Digital Foundry latest new video covering the reveal of the specs for the Scorpio (down below):
- New CPU featuring eight custom x86 cores that clocks at 2.3 GHz
- Custom GPU with 40 customized compute units clocking at 1172MHz—which is an incredibly impressive number for a console
- 12GB of GDDR5 RAM
- 1TB, 2.5 -inch hard drive
- 4K UHD Blu-ray Drive
Microsoft is also allowing for one feature that unfortunately Sony’s PS4 Pro missed out on, allowing for a “Scorpio mode”, a mode in which regardless of the display one has connected, you’re still permitted to use a higher quality mode. This means that with any 1080p TV, you’ll have the option of choosing between performance modes that’ll make the game run better, or simply allow for a 4K image down to a 1080p display.
Project Scorpio as of yet has not been revealed or officially announced, Microsoft has stated the console will be launching sometime this year. Our best bet is that the console will likely be revealed at this year’s E3 event, with a possible release date of August or September—our prediction.