Hello Games, the developers of No Man’s Sky, tweeted a curious message this morning.
When the company announced “No Man’s Sky was a mistake”, many fans and news outlets were left confused. It appeared as though the plethora of negative reviews about No Man’s Sky had finally crushed the developer’s morale.
The developers of No Man's Sky tweeted:
"No Man's Sky was a mistake"
— GamerGate, etc (@whenindoubtdo) October 28, 2016
This theory was backed up when Managing Director Sean Murray sent Polygon an email stating that he had posted the tweet, and that he had not been “coping well”. The email read:
“No Man’s Sky was a mistake.
I have contacted you because the silence from Hello Games has been unwarranted and unprofessional. The community has asked me to speak up, and I have a confession to make. The game was simply unfinished upon arrival. Our hand was forced by not only Sony, but the community as well. The constant harassment and absolute gross misconduct on the community’s part has made it hard to fulfill our artistic vision, while the pressure from Sony to release the game as soon as possible forced us to cut key features. I want to apologize for what we did not deliver on, as the game does not meet up to what our artistic vision was.
However, we do wish that the community was more understanding of our situation. Many people have asked for refunds despite our promise to continually improve and update No Man’s Sky. We are just a small studio that has poured our blood, sweat, and tears into this project. The complete lack of respect when it comes to the work we have done absolutely saddens not only myself, but the team as well. We want to improve the game to the point we dreamed of it being and beyond.
I hope everyone affected understands,
However, later in the day this proved to be untrue, as Hello Games’ Twitter deleted the message and went private, explaining that the tweet had been sent out by a “disgruntled employee” via Hello Games’ LinkedIn account.
Murray then released a series of tweets joking about the “server hack”, even though his Twitter has been worryingly silent in the months since No Man’s Sky‘s release and subsequent criticism.
The fact that Murray only talked now caused more friction between Hello Games and its disappointed fans, especially since he used the phrase “back to work” in a tweet, yet no updates have been released for No Man’s Sky since it came out, despite pleading from fans.
The fact that Hello Games can't clarify who tweeted "No Man's Sky was a mistake" underlines how bad they are at communication.
— Nash (@Nash076) October 28, 2016
No Man's Sky wasn't a mistake.
Selling ideas not made was a mistake.
Not telling us anything was a mistake.
Staying silent was a mistake.
— Brendson (@LGBrendson) October 28, 2016
This drama certainly doesn’t lend Hello Games the best image, and has caused fans more concern about the game’s future… but it was very entertaining to follow!